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[ Masashi Kishimoto]
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| | MizuKage(Done) | |
| | Author | Message |
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Kaien Shiba
Posts : 8 Join date : 2011-05-31
| Subject: MizuKage(Done) Tue May 31, 2011 2:58 pm | |
| Points: 0 (Leave as 0) Name:Kaien Shiba Nindo:Dawn Age:20 Gender:Male Appearance:- Spoiler:
Personality:He is cheerful and shows greater concern for his team-mates and friends, placing their safety over the successful completion of a mission, as well as believing that teamwork is essential to overall success as a team. He is also regularly late for appointments, making obvious excuses. This is because of his frequent visits to the memorial where his brother's name is engraved, where he loses track of time. However, Kaien is carefree and emotionless, often speaking bluntly about sensitive topics. Kaien claims to have lost everyone who was close to him, causing some reluctance to allow others to get close to him. Kaien has a rather solitary and matter-of-fact attitude. His calm and detached demeanour has been called “cool, hip, and trendy” many times by the few close friends he have. He also is the type who will kill when ever he gets in the mood to do so. Even though he is reluctant to let other's close, he tries seeing as though he wants be a kage one day. He spends some days in the rain thinking about how he could of had prevented alot of his mistakes from happining, but he tries not to spend to much time thinking about bad memories. Rank:MizuKage Village:Kiri Chakra Affinity:Lightning Second Chakra Affinity:Water Third Chakra Affinity:Earth Specialization:One at Genin Level ,an other at SP.Jounin Level and a third at Kage Level.
- Ninjutsu
- Funniutsu
- Kenjutsu
Inventory:Suriken, Kunai, Fuma Shuriken, Fuma Kunai, , Toxic pills, Black Cards, Smokes, Lighter, Solider Pills. - Spoiler:
Name:Kekkan(Imperfection) Appearance:- Spoiler:
Rank:D-S Special Abilities:This sword can send a surge of lightning through an enemy or their weapon instantly. It almost happens too fast to react to, and the enemy will drop their weapon instantly due to the surge, for it paralyzes their arm(s) for one post or any bodypart hat s struct. However, it can also paralyze the part that it cuts. It takes 3 posts to fully recover 100% feeling. The first post completely numb. The second post, 50% feeling restored. Third post, at the end of the post, the part fully recovers. The area of paralysis is large, able to numb an entire extremity. Can cut through one level below titanium, due to the lightning enhanced edge of the titanium and conductivity. Can also withstand the sharpness of the most powerful cutting blades. Thunder Surge has a 8 post cooldown between uses. the range of pain is up to the user. Origin:He recived this from his close friend before is death.
JutsuNew Post History:Kaien was born into a middle class family of Kiri ninja. Kaien was the youngest out of all the three by a couple of minutes. He had a twin brother and sister. His parents was both jounin of Kiri. He was born on a very rainy day. As he grew up he excelled in ninjutsu over anything elese. As Kaien grew up and become a better ninja he made his brother jelouse. At the age of 9 he was sent into the Academy with his brother. With Kaien being such a better ninja than him already it made his brother jelouse. Kaien always offerd to help his brother with his training but he just refused and got mad and left. After one year Kaien graduated from the academy at top of his class. While it took Kaien brother two years to graduate. There sister graduated right along side Kaien in which made their brother even more mad. At the age of 10 he was a genin, at the time of his graduation he was given two all black sword that his father had been given to show he was an elite ninja, with Kaien having this his brother anger reached its breaking point and he came charging at Kaien, their sister was going to try and break it up because they were dead seriouse, but their father stoped her and told her"Daughter, remember this. There are two types of fights. Whenever we are in battle, we must be one of the two. The fight for life or … the fight for pride! Right now … He is fighting for his pride! His ninja’s pride … his men’s pride … Most importantly … his own personal pride. Dismiss this as his stubbornness … and let him fight alone like this", their father was right with Kaien doing all this and his younger brother was doing a whole lot better it hurt his pride alot. After about 15minutes of fighting Kaien was the victor, he also put his brother in the hostpital. Kaien felt bad for doing this but there was no other way to stop him. Kaien went on many missions as a D-Rank ninja and was later made a chunin. As Kaien started to raise up in the ranks he started to get more and more reconized among the villager's in the village. Kaien was only a Chunin and he knew so many people and he had their respect as a ninja. Kaien went on one mission that had almost costed him his life and his pride as a ninja. It was a rainy day and a four chunin ninja was sent out on an A rank mission to go resuce a girl from a different land. The mission was going well untill Kaien bestfriend within the group was killed by a very strong ninja that had taken something to increase his power. Kaien vowed revenged the other two accompanied him in his search. They found the man in his lair, and Kaien asked for permission to fight it alone. His friend in charge so he g granted him permission, and the femal was watched in horror as the Man’s abilities became apparent. Kaiens frined allowed him to do so because he also belived in what Kaiens father thought. It obviously pained Kaien friend to not help his buddy, but when femal asked why they couldn't help Kaien, he told her that it would kill his pride. She yells at her the man in charge, saying that pride isn’t important compared to life. He answers her calmly: "Remember this. There are two types of fights. Whenever we are in battle, we must be one of the two. The fight for life or … the fight for pride! Right now … He is fighting for his pride! His friends’s pride … his men’s pride … Most importantly … his own personal pride. Dismiss this as his stubbornness and let him fight alone like this" After seven minutes of tough fighting and almost losing his life Kaien won and went back to the village. He passed out and when he had awaoken he was promoted to jounin After his prmotion to jounin he was recruted by the Seven Swords Men to become one of them, after a year or so of doing slave work he was finally givin the sword Hiramekarei. He went on many mission with the sword and his fellow swordsmen before one day while they were out on a mission to assasinate a group of ninja that had planned on attacking Kiri, Kaien and his fellow swordsmen where ambush, and with them having almost no time to really get out their swords and deefend themselfs they were killed, but Kaien surviived, due to fact that he had a camoflauge jutsu that help him not be seen by the naked eye. Kaien then killed most of the shinobi and was able to get the swords and return back to the village. After a while he started to train with all of the swords and within no time at all he was able to master them. Once he was able to do so he went and talked with the MizuKage at the time. Kaien thought that the MizuKage was old and needed to retire and he thought that he would be te best person for that position. So e went and talked with him and after a month of time trying to pursuy him he was fnnaly able to become MizuKage.
Last edited by Kaien Shiba on Tue May 31, 2011 5:58 pm; edited 3 times in total | |
| | | Kaien Shiba
Posts : 8 Join date : 2011-05-31
| Subject: Re: MizuKage(Done) Tue May 31, 2011 3:00 pm | |
| Jutsu Water Jutsu- Spoiler:
Kirigakure no Jutsu [Hidden Mist Technique] Rank: C Requirements: None. Description: A ninjutsu technique that covers the area surrounding the user completely in mist. Once used, there's practically no visibility within the area of this jutsu for both the user and their enemy. This is a perfect situation for someone who trains in the art of silent killing.
Kiri Shunshin no Jutsu [Mist Body Flicker Technique] Rank: C Description: The user will be able to disappear from their previous position in a cloud of mist and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use, though they must travel more than 2 miles, and know exactly where they are going. This jutsu is only to be used outside of a battle, or to leave a thread entirely. This jutsu is only to be used outside of a battle, meaning you can't start a battle with it either. Note: Small aesthetic variations to this jutsu can be made without any custom applications, so long as the variations have no effect on battle.
Suiton: Nami Shindou no Jutsu [Water Release: Wave Impact Technique] Rank: C Requirements: Water in front of the user. Description: A small wave of water erupts in front of the user (about 6 feet tall) and crashes down about 7 feet directly in front of them. Although the technique does no real damage, it does deflect projectiles out of the air and can also knock the opponent off their feet if they are caught in the impact.
Suiton: Ningyou no Funryuu Ito [Water Release: Water Jet Puppet Strings] Rank: C Requirements: Kugutsu no jutsu. Description: After using Kugutsu no jutsu the user will apply elemental affinity to their strings in this case water. Only five strings can be made at any time because of the added focus in applying the element. No other jutsu that requires seals can be preformed unless this one is canceled for obvious reasons. After extending the strings from their finger tips each will become like a high power jet of water which can only reach about 15 meters. They strike the enemy with enough force to cause bruising and knock back. Until canceled the jets will continue to spray and slowly drain on chakra. Does not require handseals.
Suiton: Suikemono Sakusei [Water Release: Water Animal Creation] Rank: C Requirements: Water Source. Description: The user uses their chakra to create animals out of water that are around the size of an average person’s fist. These animals are able to fly if properly shaped, and move with a good deal of speed. However, they have insanely low strength, and will be destroyed with a single hit, making them difficult to put to offensive use.
Suiton: Nami Tsuki [Water Release: Wave Thrust] Rank: C Requirements: Water source under the user. Description: Done with the handseals for this jutsu, the water beneath the user then erupts like a fountain upwards thrusting them with great force for rapid elevation.
Suiton: Asshuku Kyuutai [Water Release: Pressure Orb] Rank: C Requirements: Water Source. Description: Subsequent to a few handseals, the user extracts a globe of high-pressured water form a water body. The orb is dense at the surface, rubber-like, and mobile inside. Though it appears impenetrable and useless. The ball can be set to burst up with force enough to cause bruises and knock back an opponent, through using the handseal of Tora.
Suiton: Mizu no Muchi [Water Release: Whip of Water] Rank: C Requirements: Water Source. Description: The ninja will be able, once done with the handseals, to create a whip of water that can function to allow the user to lash an opponent or even tie him with whip. Chakra drain is present, though only mildly significant.
Suiton: Sentou no Umi [Water Release: Sea Spire] Rank: C Requirements: Sufficient Water Description: The user makes a certain spot of water within eyesight rise up in a 5 foot long spire shape. This spire is just as hard as standard ninja weapons while it is rising, but upon reaching its peak, it becomes regular water and splashes back down. This jutsu has very few handseals so it can be used rapidly.
Suiton: Teppoudama [Water Release: Bullet] Rank: C Requirements: None. Description: After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large fast spherical projectile.
Suiton: Suisou [Water Release: Water Camouflage] Rank: C Requirements: Water Source. Description: The user performs a short string of handseals then stands still in a pool of water for a few moments. He then sinks into it turning completely into water. The user loses mobility but can still see and sense his surroundings. This makes for a good surveillance or ambush technique.
Mizu Kyuuin [Water Absorption] Rank: C Requirements: Water. Description: Certain Suiton jutsu require water, this jutsu allows the user to absorb water for future use for a single jutsu whatever the rank is. In other words, the user has to charge his body with water before fighting, and during the battle the water reserved by the technique will serve as a source for a single jutsu execution only.
B Rank Jutsu
Suiton: Ame Yose no Jutsu [Water Release: Rain Summoning technique] Rank: B Requirements: None. Description: This is for use in areas with little or no water. The object of this jutsu is to bring water to you. By performing a number of seals, and focusing ones chakra into the ground, water within a given area, depending on ones chakra strength and water control, will be condensed and begin to form clouds. Once this is complete the clouds then proceed to the selected area, causing a down pour bringing the water to the user. There must be at least some water in the immediate area, and this technique does take a while, so it is hard to bring a sufficient amount in a short time, unless one has the element of surprise.
Suiton: Mizu no Kyoushikyoku [Water Release: Rhapsody of Water] Rank: B Requirements: None. Description: The user performs several handseals causing jets of water to shoot up around the user, who is in contact with the target. The user then knocks the target to their back and leaps away while the jets of water slam down toward the target.
Suiton: Mizu no Naihatsu [Water Release: Water Blast] Rank: B Requirements: None. Description: After making the handseals, the water will start gathering around the user from any available water source near by. After gathering a minimal amount, the water will shoot out in all directions in a spherical shape.
Suiton: Sousui no Jutsu [Water Release: Water Manipulation Technique] Rank: B Requirements: None. Description: A defensive water jutsu, the user must perform handseals and mold chakra in order to draw a thin wall of water to coat their body, which isn’t visible. The jutsu can defend against weaker fire jutsu, keep the user cool under extreme temperatures by using chakra to constantly keep the water cool, and makes some forms of weapons (slicing type of weapons) and occasionally kunai slide off the armor. The jutsu of course is a constant drain and uses up a lot of chakra to maintain.
Suiton: Suigadan [Water Release: Water Fang Bullet] Rank: B Requirements: None. Description: By doing a string of handseals, that user will use this jutsu to cause a nearby body of water to form many spinning drills around the target. The water seems to cause small vortexes that then erupt into these spinning fangs and assault the target.
Suiton: Mizu Kabe [Water Release: Water Wall] Rank: B Requirements: None. Description: This jutsu gives the user the ability to create a defensive wall of water through doing a string of hand seals. The wall may be blown out as jet of water from the user's mouth that forms into a barricade or even gush out of the ground. However, it's more usual to use a source of water to make this technique less draining.
Suiton: Suirou no Jutsu [Water Release: Water Prison Technique] Rank: B Requirements: None. Description: A Ninjutsu technique that controls the density of water, creating a heavy area of water that becomes a bubble-like prison that is inescapable so long as the user maintains their concentration as well as physical contact with the prison.
Suiton: Uzumaki Kadou no Jutsu [Water Release: Whirlpool Vortex Technique] Rank: B Requirements: Water under the opponent. Description: The water beneath the opponent begins to spin furiously and after a few moments develops into a strong whirlpool that is intended to suck the opponent deep underneath the water whilst the spinning movement should provide enough shock to make them lose their breath. However the whirlpool is only small (about 6 foot radius) and can be easily avoided if the opponent is aware of the danger.
Suiton: Suiryuu Koushou [Water Release: Water Dragon Bite] Rank: B Requirements: Active Water Clone. Description: With the water clone jumping over the opponent the user makes a set of hand seals transforming the clone into a dragon head with his mouth open that falls and bites the opponent.
Suiton: Suikyouren [Water Release: Water Drill] Rank: B Requirements: Water Source. Description: Clapping their hands together at the chest, the user then thrusts his body forward, arms extending. Palms facing outward, a quick and piercing drill of water shoots out of their hands in a straight line.
Suiton: Nami Norito [Water Release: Wave Rider] Rank: B Requirements: Suimen Hokou no Gyou, Water source under the user. Description: A wave of water produces beneath the user's feet as soon as he finishes the handseals for this jutsu. The wave seems to raise more beneath the user as it thins back to the sides. It would seem like the user is surfing and the wave is his means of moving on the water. This jutsu lasts as long as chakra is consumed for it.
Suiton: Mizu Kamikiri [Water Release: Rising Water Cutter] Rank: B Requirements: Water Environment. Description: With the handseals of this jutsu done with, the user will then kick his foot to the water, causing a vertical slicing blade of water to rise up and travel towards his target.
Suishuu Gorugon [Water Attack Strong Current Torrential Rain] Rank: B Requirements: None. Description: The user will, after finishing a chain of handseals, generate a mass of water. This will then be sent towards his target as a biting serpent of fluid that can extend to a long range.
A Rank Jutsu
Suiton: Daibaku no Jutsu [Water Release: Great Explosion Technique] Rank: A Requirements: Minimum of Good 'Jounin' or Very Good Chuunin Chakra Capacity. Description: A technique that creates a massive tidal wave of water in all directions. This jutsu requires a an immense amount of chakra since it basically reforms the terrain and can create a whole lake.
Suiton: Daibakufu no Jutsu [Water Release: Great Waterfall Technique] Rank: A Requirements: Source of Water. Description: This technique is used to create a massive blast of water. Once done with the handseals, water beneath the user will swirl up creating a circle and then it'll gather and explode ahead like a spinning violent torrent going for a long distance. Behind that torrent, water will flood to both sides at a high level. Handseals are ox, monkey, hare, pig, bird, ox, horse, dog, ram, tiger, snake, ox, monkey, and hare. This is a very destructive jutsu, capable of uprooting trees and destroying the ground.
Suiton: Gekido no Susanoo [Water Release: Sea God's Rage] Rank: A Requirements: Large Mass of water. Description: The user fills the water with their chakra and raises their arms. The water will grow turbulent and several massive twisters will blast upwards, spinning with body grinding force.
Suiton: Goshokuzame [Water Release: Five Eating Sharks] Rank: A Requirements: None. Description: the user creates sharks out of chakra and uses them to attack the opponent.
Suiton: Mizu Chuujou [Water Release: Water Columns] Rank: A Requirement: Available Source of Water. Description: Water floods out into the surrounding area then is condensed in different areas, spouting upward swiftly, to make columns that can strike a target from underneath and can then collapse upon the target if they miss.
Suiton: Suijin Heki [Water Release: Water Barricade] Rank: A Requirement: Available Source of Water. Description: A Suiton ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier, utilizing a special handseals of placing the right thumb-up fist into the left palm. Only extremely powerful ninjas can use this technique without available water.
Suiton: Suikoudan no Jutsu [Water Release: Water Shark Blast Technique] Rank: A Requirement: Available Source of Water. Description: A Suiton ninjutsu technique where the ninja focuses their chakra through surrounding water and manipulates it into a swirling wall around them, and then directs it at their opponent in the shape of a monstrous shark made of water.
Suiton: Haidoro Panpu [Water Release: Hydro Pump] Rank: A Requirements: None. Description: The user will first have to go through a long series of handseals before being able to release an extremely powerful and regular jet of water from their mouth that can blow the enemy away and even pin them with its force to a wall as it crushes them.
Chakra Ame no Jutsu [Chakra Detecting Rain] Rank: A Requirements: Suiton: Ame Yose no Jutsu. Description: The user creates a downpour of rain over a wide area. The user's chakra is still connected to the rain and can detect all disturbances in it. This can be used to locate objects or persons being struck by the rain.
Last edited by Kaien Shiba on Tue May 31, 2011 3:17 pm; edited 1 time in total | |
| | | Kaien Shiba
Posts : 8 Join date : 2011-05-31
| Subject: Re: MizuKage(Done) Tue May 31, 2011 3:02 pm | |
| Jutsu Lightning- Spoiler:
E/D Rank Jutsu Denkyuu [Light bulb] Rank: D Requirements: None. Description: After performing the needed hand seals, a ball of light, about the size of a baseball, will appear in the hand of the user. This would allow them to see better when traveling around at night. It will wear away after five minutes of use.
Raiton: Kaminari Saiku [Lightning Release: Lightning Trick] Rank: E Requirements: Friction. Description: After the user performs a few hand seals and rubs his or her hands together the user concentrates chakra in their hands. After enough friction is created the user exerts the chakra while touching someone to give them an amplified static shock.
Raiton: Sanda- Hakushu [Lighting Release: Thunder Clap] Rank: D Requirements: None. Description: The user creates a massive clap of thunder overhead that is designed to intimidate the opponent or at least make them frightened enough to force an opening (i.e. jumping at the sound). An alternate use of the jutsu is to mask the sound of something else moving, which may be useful for stealth etc. When used by one who has mastered this jutsu, it can cause a temporary deafening of those near the user
Raiton: Seiteki Shokku [Lightning Release: Static Shock] Rank: D Requirements: A metal object. Description: By focusing chakra into a metal object, the user can supply the object with a small charge that will cause a static shock to the next person who touches it; this applies to the user as well. This shock will be strong enough to cause a sudden jolt in the affected.
Raiton: Raisentan [Lightning Release: Lightning Tip] Rank: D Requirements: Metal bladed weapon. Description: The user guides his Raiton chakra to settle a small amount of chakra at the tip or tips of a wielded electricity-conducting weapon. The chakra causes that area to glow with a yellow gleam and leave a trail of yellow light as it moves through the air. That tip will cause a very mild electrostatic shock to skin other than the user's that comes in contact with it. This does not require the use of handseals
C Rank Jutsu
Kaminari Bunshin no Jutsu [Lightning Clone Technique] Rank: C Requirements: None. Description: This is a Ninjutsu technique that utilizes lightning to create a Bunshin clone. Unlike a normal Bunshin, the Kaminari Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a spark of electricity.
* Special Notes * - Each bunshin takes 1/10 of your chakra pool to make. - Bunshin can only travel a moderate distance from the user - Bunshin have 1/4 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc. - Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed. - Will disperse after a single hit or upon the user's command. Raiton: Furiokosukeidenki [Lightning Release: Electrical Enhancer] Rank: C Requirements: None. Description: This jutsu uses low voltage electric jolts that are emitted from the chakra of the user in order to amplify the damage caused by any hand to hand attack the user has made on the target by simply sending voltage currents against the nerves of the target.
Raiton: Hagane no Tsubasa[Lightning Release: Wings of Steel] Rank: C Requirements: None Description: The user performs the needed handseals to cause a rock-slide by sending a wave of electric energy upwards a cliff.
Raiton: Raikyu [Lightning Release: Lightning Ball] Rank: C Requirements: None Description: The user performs the needed handseals, gathering chakra and creating electricity, creating a ball of electrical energy and launching it at the enemy.
Raiton: Kougeki Boreto [Lightning Release: Offensive Bolt] Rank: C Requirements: Two metal projectiles. Description: After a few hand seals the user charges his two metal projectiles, one in each hand, with electricity creating a bolt between them. The user can then throw them with the bolt in-between zapping anything that it passes through.
Raiton: Kaminari Waia- Shokku [Lightning Release: Lightning Wire Shock] Rank: C Requirements: Any kind of electricity-conducting wire or chain. Description: This is a technique where the user attempts to conduct an electrical shock through a wire reaching to his target. Though this could be done at a lower rank, only this class of difficulty allows the user to create enough effect for a harmful electrical current. This jutsu does not require the use of handseals.
Raiton: Dendou Underi [Lightning Release: Electric Wave] Rank: C Requirements: None. Description: The user prepares for this technique with a set of handseals before attempting to send a circular planer faintly-yellow electric wave from their midsection expanding in all directions. The wave is basically to ward many enemies off, since it's painful to be touched by, because it stings many times.
Raiton: Magunechikkute [Lightning Release: Magnetic Hands] Rank: C Requirements: None. Description: A technique that does not require hand seals, the user's hand would become magnetic and they would be able to draw up silver, coins, jewelry, etc. This jutsu is powerful enough to be used to attract weapons up to as large as a fuuma shuriken to the user's hands, though there is still the danger of being cut by the weapon if the user isn't used to catching weapons in flight. A skilled user of the jutsu is able to use it to only slightly alter the path of a projectile, making them miss the user without having to catch them. This ability does not require the use of handseals.
Shishinkei Shibugoretsu [Optic Nerve Disruption] Rank: C Requirements: None. Description: This technique is like the full paralysis except it has to be in contact with the hand to the targets eyes and it basically screws up the nerve impulses for the target's eyes for a little while. If it's messed up or not finished it results in the target being blurry eyed for a minute or a few minutes, if done correctly then it blinds them for a little while.
B Rank Jutsu
Raiton: Enryuu Jiseitai [Lightning Release: Body of Electric Flow] Rank: B Requirements: None. Description: This jutsu basically allows the user to send electrical current out to anything that makes contact with them that they're not already in contact with. The electricity will hit anything not already touching them (a.k.a. your clothes, the air, and the ground). Since it's an active effort and it's a full body flow the likelihood of a person using this move and being very active themselves isn't too high, and slows their movements and actions down to 40% or less.
Raiton: Ikazuchi no Kiba [Lightning Release: Thunder Fang] Rank: B Requirements: None Description: The user performs the needed handseals and creates an electrified chakra-filled essence that rises into the clouds to activate lightning bolts that come crashing down on his desired target. The amount of chakra uses to rise to the clouds is equal to the power and damage the lightning bolts cause.
Raiton: Kaminari Shuriken [Lightning Release: Lightning Shuriken] Rank: B Requirement: Shuriken. Description: The user augments the shuriken with Raiton chakra then throws it above his enemy. This will rain down sever bolts of lightning towards the opponent, opening passing over or hitting them. This technique does not require the use of handseals.
Raiton: Myaku Kyuutai [Lightning Release : Pulse Orb] Rank: B Requirements: None Description:After handseals, A sphere of ration chakra gathers at the user's palm which would release several lightning bolts over a wide area.
Raivu Waiya- [Live Wire] Rank: B Requirements: None. Description: The user sends a visible line of electricity that travels along the ground from the user to an opponent, controlled by the user at a considerable speed. This gush if electricity can only travel to as far as 10 meters.
Raiton: Raizou Ikazuchi wo Utte [Lightning Release: Thunderbolt Strike] Rank: B Requirements: Raiton-tuned weapon. Description: Using their weapon, the user creates several thunderbolts that cut through the ground.
Raiton: Sa-ji Furasshu [Lightning Release: Surge Flash] Rank: B Requirements: None. Description: Upon terminating his handseals, the user's hands begin to light up with little sparks of electricity and then once he directs a thrust at a certain direction, they shoot out several waves of lightning glints.
Raiton: Zapu Be-mu [Lightning Release: Zap Beam] Rank: B Requirements: Electricity-conducting weapon or Raiton-tuned weapon. Description: The user performs a series of handseals. Wielding his weapon, the user drives it into the air towards his target emitting a beam of electricity currents with the diameter of less than a foot directly at the target.
Raiton: Gyakukyokusei no Jutsu [Lightning Release: Reverse Polarity] Rank: B Requirements: None Description: This technique allows the user to shoot a ball of negatively charged particles. It is invisible but can be felt by most Raiton users. If it strikes a metal weapon or item, it blasts such weapon (and holder) back a great distance. It has a medium effective range before it dissipates into the air.
Zenshinfuzui [Total Paralysis] Rank: B (Kinjutsu) Requirements: None. Description: Total paralysis is where you focus enough electrical current into the central nervous system of the target's body that it makes a complete nerve shutdown, making the target limp as a rag doll. However since this requires an exact jolt and exact location it means the user has a much smaller target to aim for, and must be very close. So, in other words, using this on a person requires that the user make a connection with their hand and the top or backside of the target’s head.
A Rank Jutsu
Gian [False Darkness] Rank: A Requirements: Good chakra control. Description: After gathering a large amount of chakra into ones mouth, they open it and exhale to release a strong bolt of electricity from their mouth. This strong attack can be defended against by a powerful attack or defense.
Raiton: Go Hibana Yubi no Jutsu [Lightning Release: Five-Spark Finger Technique] Rank: A Requirements: None. Description: The user creates a small ball of electricity on the tip of each finger that he can shoot out at any time he wishes, while the jutsu is active. (gets 10 shots max before having to be re-used, though if they have less then 10 fingers, they only get as many shots as how many fingers they have) These balls of electricity travel very quickly and fade after traveling a range of 10 meters. Each ball is able to cause a convulsion and a light burn when they strike the target.
Raiton: Raigeki no Yoroi [Lightning Release: Lightning Armor] Rank: A Requirements: Raiton-tuned weapon. Description: Rotating their weapon, the user surrounds himself with electricity which protects him by electrocuting anyone who makes contact with it. This does not require the use of handseals
Raiton: Rairyu no Tatsumaki [Lightning Release: Lightning Dragon Tornado] Rank: A Requirements:None Description: The user performs the needed handseals, gathering electricity onto one spot, the user spins around very quickly, forming it into the likeness into a head of a dragon. Once lightning is drawn upon his body, a spinning current will occur affecting anyone or anything in the area, temporarily trapping them in a spiral-like vortex and causing great damage. This is a very destructive jutsu.
Raivu Waiya-: Senkou [Live Wire: Flash] Rank: A Requirements: Live Wire. Description: The user slams their palms to the ground and sends a visible line of electricity that travels along the ground from the user to an opponent, controlled by the user at a very significant speed. This gush of electricity can travel to as far as twenty meters and is hard to dodge due to its speed.
Name: Lightning Aura: Defense Rank: B Nature: Ninjutsu Element: Raiton Description: The user forms two lightning spheres in his hands. An aura about 5 meters in diameter forms around him. Whenever something enters the aura, lightning strikes, either disintergrating, charring, or heavily damaging the object. Lasts for about five posts, with a downtime of five posts. it blockes up to B rank
Name: Lightning Aura: Offense Rank: A Nature: Ninjutsu Element: Raiton Description:The user forms two lightning spheres in his hands. An aura about 5 meters in diameter forms around him. He is able to form lightning spheres within the aura and fire them at opponent. (http://naruto.wikia.com/wiki/Lightning_Ball Thinking of that as inspiration)
Earth- Spoiler:
E/D Rank Jutsu
Doton: Tsuchi Saiku [Earth Release: Earth Trick] Rank: E Requirements: Dirt, Soil, Or Mud Nearby. Description: After forming a few hand seals the user grabs a handful of mud in his hand and throws it at his opponent. Just as he begins to throw the handful of mud the user pushes out some chakra into his palm. The escaping chakra pushes the mud faster than what would be expected towards the opponent. Although it does little damage it does dirty the opponents clothing and may irritate certain parts of the body (eyes, cuts, nails… etc.).
Doton: Tsunagakure no Jutsu [Earth Release: Hidden Rope Technique] Rank: E Requirements: Rope, wires… etc. Description: This jutsu allows the user to hide a rope under a short layer of earth, making it totally invisible to those passing by. It is great for disguising traps. This technique does not require hand seals.
Doton: Da-to Tsumemono wo Keisi [Earth Release: Dirt Wad Formation] Rank: D Requirements: None. Description: The user makes one handseal, and opens his palms facing the ground. He draws up dirt, and packs it tightly with chakra, into a ball the size of a tennis ball. With practice, these balls can be made as hard as rock.
Doton: Jimen Bara [Earth Release: Ground Thorns] Rank: D Requirements: None. Description: The user performs a few hand seals, causing a small area of ground to become extremely jagged and sharp. This is basically a ninjutsu to create makibishi out of the ground itself.
Doton: Shinjuu Zanshu no Jutsu [Earth Release: Inner Decapitation Skill] Rank: D Requirements: None. Description: A Doton (earth element) ninjutsu normally used to catch the target by surprise. After performing a series of hand seals and raising his chakra, the user burrows underground using his chakra. After the ninja feels he is below his opponent, he raises his hand and grabs his opponent's feet, then buries them underground, leaving only the target's head above the surface. This leaves the head open for attack. This jutsu does not let the user move around underground.
Doton: Hibi [Earth Release: Crack] Rank: D Requirements: None. Description: Guiding his chakra via handseals, the user produces a crack that could trip the opponent or cause a body of rock to be unstable.
Doton: Douro Shougaibutsu [Earth Release: Road Obstacle] Rank: D Requirements: None. Description: The user takes the chance of a charging target to use this jutsu. Through a couple of quick handseals, the user creates a few small rocks to pop out of the ground in the target's way. This effect is sudden to force the target to trip and hurt themselves.
Doton: Zoukouji [Earth Release: Decoy Statue] Rank: D Requirements: None Description: After completing the seals the user places their hands on the ground and creates a charge of chakra. After the initial chakra has been placed the user can move on but a statue the size and weight of the user will slowly grow from that point out of earth. It takes one post to form.
C Rank Jutsu
Doton: Dochu Eigyo no Jutsu [Earth Release: Underground Fish Projection Technique] Rank: C Requirements: None. Description: Using this jutsu, the user hides underground. Once inside the earth, the user gets a range of movement equivalent to a circle with a radius of 6 feet. The user cannot burrow to deeper than a few inches more than his own height, meaning that too much movement can indicate his presence to someone on the surface. The user can move to rise to the surface and go down to hide again. This technique does not give the user the ability to sense what is going on above ground. This technique does not require hand seals.
Doton: Doruki Gaeshi [Earth Release: Earth-Land Deflection] Rank: C Requirements: None. Description: A Doton (earth element) ninjutsu technique where the ninja digs into the ground beneath them and tears up a solid wall of dirt and rock. The shield of earth is held together by the ninja's chakra and is meant to take the driving force of a physical attack.
Doton: Nameogusoku [Earth Release: Armor of Earth] Rank: C Requirements: None. Description: After performing the handseals, the user is engulfed with a layer of earth which then hardens to a very high density and is used as armor; each piece of the armor can endure at least one hit, and can endure more depending on the hit force, and the level of the user. The armor itself is very heavy, creating a drain on the user's stamina as well as their chakra, and also greatly decreasing both their speed and strength no matter the rank of the user.
Doton: Tera Myu-zika [Earth Release: Terra Musica] Rank: C Requirements: Musical Seals. Description: The user will play music, and the ground under the enemy will begin to shake, and waves will run through it. This also makes soil fairly loose, which can be good for farming certain crops. This technique does not require hand seals.
Tsuchi Bunshin no Jutsu [Earth Clone Technique] Rank: C Requirements: None. Description: This is a Ninjutsu technique that utilizes earth to create a Bunshin clone. Unlike a normal Bunshin, the Tsuchi Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a pile of dirt. * Special Notes * - Each bunshin takes 1/10 of your chakra pool to make. - Bunshin can only travel a moderate distance from the user - Bunshin have 1/4 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc. - Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed. - Will disperse after a single hit or upon the user's command. Doton: Hagane Katai [Earth Release: Steel Solid] Rank: C Requirements: Any kind of metal-made weapons. Description: The user plants their weapon into the ground and then flashes through a chain of handseals. Afterward, the weapon is fed with Doton chakra that coats it with a thin layer of very hardened earth for more strength and protection, but an edged weapon will lose some sharpness in the process till the jutsu is canceled.
Doton: Iwa no Kougeki [Earth Release: Rock Attack] Rank: C Requirements: None. Description: The user quickly finishes a few handseals. Swinging his arm or arms, the user can create mid-sized rocks and shoot them at the opponent with good momentum.
Doton: Supi-do no Hashira [Earth Release: Speed Pillars] Rank: C Requirements: None. Description: The user leaps as he performs the needed handseals. Instantly pillars of rock pop out of the ground and rise to his feet. One after the other, a pillar pushes the user's feet to move quickly between the previous one fading and the next one in formation. The pillars cannot reach too high (not higher than an average tree for example).
Doton: Iwa no Wareme [Earth Release: Rock Fissure] Rank: C Requirements: Good Speed. Description: The user starts a sprint towards their opponent. Once they finish their handseals mid the run, they flicker to a side. Moving at high speed, the user digs down with one hand into the dirt and circles their opponent flashily. Once the circle around the target is finish twice or more, the earth beneath them starts to crumble and they fall into a deep hole.
Doton: Doro Bakudan [Earth Release: Mud Bomb] Rank: C Requirements: None. Description: This jutsu allows the user to create a dark brown sphere via the use of handseals. The bomb can then be thrown at the opponent to explode and blind them with an explosion of mud.
Doton: Hara no Zoukouji [Earth Release: Decoy Statue Field] Rank: C Requirements: Doton: Decoy Statue Description: This jutsu is in every way like it's predicesor, the only differences being that it is faster, with the statues growing a moment later, and it can create up to 10 statues at once.
Doton: Heiki no Chiage [Earth Release: Weapons of the Rising Earth] Rank: C Requirements: None. Description: After performing a few handseals, the user places their palms on the ground and sends chakra into it, which will mold the earth into weapons by their own will. The size and density of the weapons depends on the amount of chakra used to create them.
Kosshi no Koudo [Bones of the Earth] Rank: C Description: After preforming the required hand seals, the user flings their arm forth, causing a pillar of rock to shoot out from the ground. The more pillars produced, the more chakra that is consumed.
Doton: Yurasu Kobushi [Earth Release: Rock Fist] Rank: C Requirements: None. Description: After the needed handseals, the user's hands become as hard as rock.
B Rank Jutsu
Ame no Ishi [Stone Rain] Rank: B Requirements: None Description: The user performs the needed handseals, channeling their doton chakra into the air. A hail of rocks the size of baseballs will then proceed to pummel the area indiscriminately.
Doton: Dochuu Eigyo [Earth Type: Underground Masked Attack] Rank: B Requirements: None. Description: This is a technique where the user uses spikes to attack the target. After the user finishes their hand seal, their chakra flows through the ground, liking a path of very small spikes behind it that crumble a few seconds later. When the spikes reach the desired location, the user claps their hands, and a dozen tall spikes shoot out. These are able to trap an opponent, or if they hit the target, cause serious injuries.
Doton: Doryū Taiga [Earth Release: Earth Flowing River] Rank: B Requirements: None. Description: The user performs a technique that forms a rapid river of mud on the ground beneath the opponent.
Doton: Jiban Shindou Torakkingu [Earth Release: Ground Vibration Tracking] Rank: B Requirements: None. Description: This is a tracking jutsu utilizing the earth element. The user will place their hand to the ground and feed chakra into it. The chakra increases sensitivity and will begin to relay all movements back to the users hands. Higher skill with this technique enables to user to almost envision everything that's going on when there eyes are closed, and even locate trees via roots or anything else beneath ground by sending out a chakra pulse acting as sonar. The more chakra poured out from the hand the better the range and the clearer the reading.
Doton: Kusari no Yobi [Earth Release: Call of Chains] Rank: B Requirements: None. Description: The user slams their hand into the ground after performing the required handseals. Instantly, five thick chains 4 meters in length shoot out of the ground (can appear anywhere the user can see...within reason) and attempt to bind the enemy. Where the chains bind is totally up to the user. These chains are easily susceptible to ninjutsu attacks, as they are more for restraining someone physically.
Doton: Retsudotensho [Earth Release: Split Earth Turn Around Palm] Rank: B Requirements: None. Description: This technique allows the ninja to control nearby rocks and stones that surround the enemy and will begin to hit and spin about crushing all those trapped within it.
Doton: Semento Kuikuu Kansou [Earth Release : Quick Dry Cement] Rank: B Requirements: None Description: The user performs a few handseals and touches the ground with their hands. The ground around them becomes soft like mud, causing anything on it before to sink and get stuck as the ground hardens again.
Doton: Sekimori [Earth Release: Barrier Keeper] Rank: B Requirements: None. Description: A barrier of dirt is constructed and hardens into rock. It makes for a strong defensive wall but does not allow for vision of what is on the opposite side of the wall.
Doton: Tsuchi Ke-ji [Earth Release: Earth Cage Technique] Rank: B Requirements: None. Description: This technique is primarily used as a way of capturing or binding multiple targets all at once. The user sends a large amount of chakra into his palms, and then proceeds to strike the ground. Using earth mastery, the user splits the ground between themselves and the target. It is then at that point when the earth which was just moved, then reforms, into a cage above the newly created hole, resembling a pair of jaws. It ends up similar to a dome trapping the targets inside.
Doton: Iwa Nadare [Earth Release: Rock Slide] Rank: B Requirements: Nearby mountainside. Description: As soon the user terminates his handseals, rocks begin to come crashing down the nearby mountain or any other great phenomena of rocks.
Doton: Sakuganki [Earth Release: Rock Drill] Rank: B Requirements: None. Description: The user finishes a series of handseals first. Afterward, holding their hands together, a drill of rock is formed around the user's hands. This solid drill then starts to rotate at high speed giving it quite the penetrating force. The drill itself is self maintainable, while its spinning needs to consume chakra as long as it's in effect.
Doton: Magunityu-do [Earth Release: Magnitude] Rank: B Requirements: None. Description: The user's performed handseals cause the ground to shake forcefully like an earthquake beneath the target's feet creating an opening for the user or his allies to attack, preferably from a range or aerially.
Dototon: Gaia Hanma- [Earth Release: Gaia Hammer] Rank: B Requirements: None. Description: The user will exploit handseals to shape a large rock hammer around their dominant forearm and hand. Using his other hand to lift and for control, the user can then attack with his new weapon.
A Rank Jutsu
Doton: Awasekagami [Earth Release: Earth Mirrors] Rank: A Requirements: None. Description: In the first phase of the jutsu, the user create a one sided ‘mirror’ of earth (the entry side is where the user is, and the exit side is where the user sets it to be and the mirror is then used as a portal between the two sides). This ‘mirror’ allows the user to send any physical attack, from the entry ‘mirror’ to the exit ‘mirror’ only on the exit side the attack is copied by earth and that is what hits (the earth can’t be sustained long in this stage.).
In the second phase of the jutsu, the same ‘mirror’ is formed, only this time the attacks can be longer and could still be made by the exit ‘mirror’ (is used for binding and such).
In the third stage of the jutsu, the same ‘mirror’ effect is applied, only it is able to send attacks that are not necessarily physical, such as jutsu. And also this stage, allows real body transfer, meaning it can be used as a teleporting device, or to throw real things from one place to another.
When casting this jutsu, it starts out at phase 1, and the user must maintain it for a full post in order for it to move on to the next phase, and 1 more to move on to the last phase.
Doton: Doryuudan no Jutsu [Earth Release: Earth Dragon Missile] Rank: A Requirements: Doton: Doryu Taiga [Earth Release: Earth Flowing River]. Description: A Doton (earth element) ninjutsu technique, used in conjunction with Doton: Doryu Taiga [Earth Release: Earth Flowing River], where the user creates a likeness of a dragon's head out of earth that launches mud balls from its mouth onto the opponent.
Doton: Doryuu Heki [Earth Release: Earth Slide Wall] Rank: A Requirements: None. Description: A Doton (earth element) ninjutsu technique where the ninja "vomits" a wave of mud, which shoots out of their mouth and assumes the form of a solid wall in front of them. It is sturdy enough to dam a river of water, or stop the Suiryuudan no Jutsu [Water Dragon Missile Technique].
Doton: Ishi no Ude no Jutsu [Earth Release: Stone Arm Technique] Rank: A Requirements: None. Description: This technique allows the user to use the earth in order to increase the range of their arms in a way. The user will place one arm slightly into the earth, and from that point on they can bring forth an arm of stone and earth from anywhere within sight along the ground, and is controlled the same way as the hand in use.
Nameoryuu no Jutsu [Earth Dragon Technique] Rank: A Requirements: None. Description: The user initiates with a long sequence of handseals. Afterward, a vortex of mud appears near the user within the ground, and from that port-like gap emerges a grayish brown dragon made of very solid rocks. The dragon assaults the target with force enough to rupture the ground in a large area around where it struck, causing any buildings, trees, of parts of mountains/hills nearby to crumble. It consumes a large amount of chakra in exchange for the high degree of destructive power.
Ouchi no Ta-ru [Tar Pit] Rank: A Requirements: None Description:The user, after doing many hand seals, smacks the ground in front of them to turn the earth in the surrounding area into a giant pit of tar to stop the foe from running. This jutsu can not be walked on with Suimen Hokou no Gyou. Anything that steps in this sinks to their waist, regardless of size.
Otenki [Temper] Rank: A Requirements: Metal Object Description: By focusing a large amount of earth chakra into a metal object, they are capable of tempering it to a near indestructable level for the next five posts. While this can be used on an offensive weapon, it would not provide much more use, other than being able to parry a Wind blade.
Doton: Iwa no Shougeki [Earth Release: Rock Bombardment] Rank: A Requirements: None. Description: The user has to perform a long chain of handseals first. After that, the user raises his palms up to the sky and at that moment chunks of rock start launching from behind his back and bombarding down upon the opponent.
Doton: Hasai Kabe[Earth Release: Crushing Walls] Rank: A Requirements: None. Description: The user begins by finishing a long series of handseals. Next, two walls rise at the enemy's side as the user imitates their rising movement with their hands. After that, the user flattens his palms towards each other and then pushes them together as if clapping. Likewise, the walls move at a fast pace to crush the target(s) in-between.
Harden Rank: A Requirements: None Description: After forming a single snake seal, the user's body hardens to an incredible degree. It allows for great protection against damage, but prevents movement for the time it is sustained. The defense takes damage the longer it is held, leaving it best to be used for a quick last second attack prevention.
| |
| | | Kaien Shiba
Posts : 8 Join date : 2011-05-31
| Subject: Re: MizuKage(Done) Tue May 31, 2011 3:03 pm | |
| Jutsu Non-Element- Spoiler:
/D Rank Jutsu
Bunshin no Jutsu [Clone Technique] Rank: E (Basic) Requirements: None. Description: This technique must be mastered by any ninja who has graduated from the shinobi academy. It's the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a simple illusion clone identical to the caster. The clone however has no physical properties and will disperse the moment it is touched.
* Special Notes * - Bunshin aren't solid. They can't hold/touch anything, which also means, they don't leave foot prints. - Bunshin dispel on one hit. - Bunshin can not be used to transfer knowledge; you're thinking of a Kage Bunshin. - Bunshin can't perform any jutsu. Nor are their weapons real. - Bunshin produce no sound. - Bunshin have shadows. - A maximum of 10 Bunshin can be created at one time.
Henge no Jutsu [Transformation Technique] Rank: E (Basic) Requirements: None. Description: Henge is the basic skill a ninja must know to become a Genin. It's mostly used as a decoy, to confuse the opponent by transforming into somebody that's an ally with the enemy, and then attack from the back when he's not expecting it. This technique can easily be combined with other jutsu for a more powerful effect, such as with Kage Bunshin no Jutsu [Shadow Clone Technique].
* Special Notes * - The user maintains their weight - The user can henge into something 1/2 of their size as a minimum. - The user can henge into something 1 1/2 times bigger then him/her as a maximum. - Henge is merely an illusion, not an actual shape shifting.
Ikimono Benkou [Animal Speech] Rank: E Requirements: None. Description: This allows the user to learn the speech of a specific type of species or species (cat, dog, bird, bug, etc) deviating from the user. Meaning, that this jutsu is needed to speak to any species of animal/insect/reptile, that is different from the user. This is commonly used for pets to better to communicate.
Kakuremino no Jutsu [Self Hiding Technique] Rank: E Requirements: None. Description: Either prior to or right after the use of this jutsu, the user hides themselves, often by means of hiding behind a cloak, in a bush, or such. Afterward, they used their chakra to make them camouflage better with their environment. If the user is not hidden well, this has no effect, however, it can make a user that is well hidden, or beneath a cloak that is very close in appearance to their surroundings become completely invisible.
Kami Shuriken [Paper Shuriken] Rank: D Requirements: Paper. Description: The user folds a piece of paper into a star shape and throws it with enough force that it functions the same way a normal shuriken can, and can cause as much harm as a normal shuriken could. Shuriken produced this way can be used for other shuriken techniques. This does not require the use of handseals.
Kawarimi no Jutsu [Body Switch Technique] Rank: E (Basic) Requirements: None. Description: Kawarimi is a widely used and very famous skill among shinobi. The user taps into their chakra and exchanges places with an object of similar weight and size. This is clearly an evasion technique used to dodge attacks; however it can be linked with other jutsu or attacks to create massive damage if done properly. * Special Note * - Can only be used up to 3 times in one thread. - Can not be used to escape a A/S rank jutsu in Tai/Nin or any genjutsu - Replacements must be of roughly equal size and weight, and nearby. - You may only switch with another RPC IF you have their permission to do so. Nawanuke no Jutsu [Rope Untying Skill] Rank: E (Basic) Requirements: None. Description: This jutsu gives you the ability to easily free yourself from a rope or any other object made from something similar to a rope. This jutsu works merely by inserting chakra into the rope, and requires no hand seals.
Chakra Kami Nawa [Chakra Hair Rope] Rank: D Requirements: A Lot Of Hair. Description: A Ninjutsu technique requiring quite a lot of hair to be scattered around the opponent's feet, under the guise of the ninja snapping mentally. Showing no apparent danger, the opponent should not suspect the hair as a weapon. But placing their hands on the path of hair in front of them, the ninja using this technique can make a powerful rope of hair by channeling their chakra through it, limiting the opponent's movement to simply pivoting in place. This sets them up for a more devastating attack, like the Shintenshin no Jutsu [Art of the Valentine].
Gansaku Suterusu no Jutsu [Fake Stealth Technique] Rank: D Requirements: None. Description: This technique is used to hide the actual location of the user. By placing a piece of cloth or other personal belonging a distance away, the user can then hide while it appears to the enemy that the user has hid near the personal item. By imbuing this item with chakra, it may cause a small glint or flash to attract attention from foes.
Hakken no Jutsu [Detection Technique] Rank: D Requirements: None. Description: The user pumps chakra into his nose to significantly increase his smelling capabilities.
Harigane Gappei [Meld Wire/Wire Fusion] Rank: D Requirements: Wire Description: This allows the user to turn a loop of wire into one solid piece, trapping an individual such that Nawanuke no Jutsu cannot help them escape. This ability doesn't require handseals.
Kami no Kakuchou [Hair Extension Technique] Rank: D Requirements: None. Description: The ninja performs several handseals to activate this jutsu. Once the jutsu is activated, the user’s hair extends to their ankles. The hair takes a few seconds to grow but may take longer depending on the initial length of hair. The jutsu requires no chakra past the initial forming of the technique, and once the hair has grown, the only way to shorten it is to manually cut it.
Karuto no Tayori [Information Cards] Rank: D Requirements: Deck of Cards. Description: This is a one-of-a-kind ninjutsu technique where the ninja takes simple, black deck cards and embeds information on them with chakra. The information could be about anything from shinobi countries to shinobi themselves. Once the information is embedded in the card, it turns blank, only to become visible again when the ninja reveals it with their chakra. This ability does not require hand seals.
Kushami Funmatsu [Sneezing Powder] Rank: D Requirements: None. Description: The user will use handseals to fill his mouth with chakra. The user will then exhale a small cloud of powder. This powder will act more like peppermint powder and cause the exposed target's nose to be irritated and for them to sneeze a lot.
Doku Shibuki [Poison Spray] Rank: D Requirement: Liquid Poison. Description: The user will use handseals to guide chakra into his mouth and then have the ability to exhale a moderately sized spray of poison, giving liquid poisons more chance of infection.
Koe no Mozouhin [Voice Imitation] Rank: D Requirements: None. Description: The user uses chakra to alter his larynx and vocal tract to change the way his voice sounds. This can be used to make the user sound like an animal, an adult, of the opposite sex, etc. This ability requires neither chakra nor hand seals.
Doku Yoroi [Poison Armor] Rank: D Requirement: None Description: The user of this technique covers his body in chakra. When it comes in contact with the opponent it causes a slight irritation and serious itching.
Shinshi Ken [Immersed Blade] Rank: D Requirements: Liquid Poison, bladed weapon. Description: Through handseals, the user immerses his bladed weapon with Dokuton chakra. As a result, at the user's will, the chakra can turn into his poison of choice and infect the opponent upon contact with their open wounds. Unlike normal dipping, this jutsu allows the blade to hide any evidence of poison and is more efficient. This does not require the use of handseals.
Souharigane no Jutsu [Wire Manipulation Technique] Rank: D Requirements: Wire. Description: By injecting chakra into the wire, the user is able to manipulate the wires actions much like a puppet and can control it’s movements to an incredible extent. This ability does not require handseals.
Utsusemi no Jutsu [Projection Technique] Rank: D Requirements: None. Description: In order to hide their location and not disclose their position, the user projects their voice by resonating everything they say from all possible directions with this jutsu. This technique does not require the use of handseals.
C Rank Jutsu
Anshi [Night Vision] Rank: C Requirements: None. Description: After performing the right hand seals, the user would focus their chakra into their eyes allowing them to see in/through naturally occurring darkness.
Chakura Suriddo no Sousaku no Jutsu [Chakra Thread Creation Technique] Rank: C Requirements: Knitting Needles. Description: This ninjutsu was developed by a group of elderly ex-ninja to prove that even the old can still fight. The principle of this jutsu was to feed chakra into a pair of knitting needles, and seemingly knitting, creates threads of chakra for multiple purposes, such as nets. The threads can be controlled with the movements of the needles, are very durable and best used for constricting or capturing but can be used for other purposes such as ladders or ropes. The technique truly flourishes with those of imaginative minds, but of course the bigger the object and the more complex, the longer it would take.
Gijyuu Ninpou: Shikyaku no Jutsu [Beast Mimicry Ninja Art: Four Legs Technique] Rank: C Requirements: None. Description: After doing a few handseals, this technique gives some increase of strength and speed to the user, as well as lengthening their nails into claws. Travel in this mode is somewhat alike to a dog's fast run.
Jibaku Fuda: Kassei [Exploding Tag: Activate] Rank: C Requirements: Explosive Notes. Description: Utilizing chakra, a ninja is able to activate the explosion mechanism of a distant bomb tag. This can also be used to deactivate any explosive tags in the vicinity of the user, which were set to explode by means other than through the use of jutsu. This cannot be used to activate/deactivate Explosive Notes while they are still in possession of their owner.
Jurou Kunai [Raining Knives] Rank: C Requirements: Appropriate Equipment Description: This technique utilizes an umbrella similar to the type that is used for Jurou Senbon, with the exception that there is a seal placed on the umbrella specifically for this technique. When the umbrella is thrown in the air, the user completes the needed handseals, causing the seal on the umbrella to open, making the umbrella become significantly larger. At this point, the umbrella will spin in the air, raining kunai down below. The kunai are slower and less powerful than senbon and thus they are weaker. They can only stick onto wood, and at times cement walls, but it will just cling off solid steel.
Kawara Shuriken [Roof Tile Shuriken] Rank: C Requirements: Nearby Roof Tiles. Description: This technique requires chakra to pressurize nearby tiles in an area. The tiles are then levitated and hurled over towards the opponent, spinning at fast speeds similar to shuriken.
Ketsugou, Bunkatsu [Union, Division] Rank: C Requirements: A minimum of 5 Kunai, Shuriken or Senbon. Description: The user will perform a single handseal. His hands then will be ready to emit chakra. Holding the 5 weapons, they will be coated with a thin layer of his chakra. The user will then lunch his 5 projectiles simultaneously. Midair, he will shout "Union"/"Ketsugou" as he forms a different seal. The weapons will then cluster, 2 in the center spinning vertically around each other, the rest will then orbit the core weapons in the different direction. Chakra will then glow forming a faint tail of light to the whole cluster. As the projectiles approach the enemy, the user will shout "Division"/"Bunkatsu" as he collects his fingers into a final handseal. The weapons will then react by disassembling and shooting in different directions ahead. All to reduce the opponent's chance of dodge the attack.
Kinobori [Tree Climbing] Rank: C (Basic) Requirements: Learned From A Genin Sensei // Chuunin basic Description: The user concentrates onto the soles of their feet and coats them with a layer of chakra. Once this is done, the user will then be able to walk up any tree like they are walking up a regular foot path.
Kyougiri [Vibrating Cutter] Rank: C Requirements: Bladed weapon. Description: Taking their bladed weapon at hand the user sends chakra running through their blade. The flow of chakra makes the blade vibrate at a high speed increasing the cutting power of the blade. Because of the chakra running through the blade looks like a blue blur. This does not require the use of handseals
Shintenshin no Jutsu [Art of the Valentine] Rank: C Requirement: None. Description: A jutsu that allows the user to enter a target's mind, taking control of their body and senses. Known normally as a spying Jutsu, it can also be used in battle although with many drawbacks. The user's spirit travels not as quickly though, making it somewhat easy to dodge. If the spirit does happen to miss, the user's body will be left as an empty vessel for a few minutes, hence, leaving it wide open to an attack. There's no guarantee that, even if the technique does work, it can last for more than two to three minutes. When the user is inside of the target's body, any damage that is inflicted on the target will also be caused upon on their original body, therefore, if the target dies, so shall the user.
Shiro Yuki [White Snow] Rank: C Requirements: Above Average Speed. Description: Hiding his handseals in his motion, the user runs circling his the opponent. Like a double team tactic, the user produces white after images which merge with his movement fulfilling complete bright blur. Being in such acceleration, attacking isn't much accessible to the user, but possible, while the jutsu is mainly for intimidation.
Shuriken Hazumi [Shuriken Ricochet] Rank: C Requirements: Shuriken. Description: This is a throwing technique that requires an exceptional amount of skill to perform. The user coats their shuriken with a thin layer of chakra. This chakra allows the shuriken to maintain speed while it is thrown to ricochet from surfaces till it hits its intended target. However, skills plays a great factor in hitting precise targets, unconventional accuracy with this jutsu specifically. This does not require the use of handseals. ' Suimen Hokou no Gyou [Art of Water Walking] Rank: C (Basic) Requirements: Learned From Sensei // Chuunin Basic // Kinobori no Jutsu. Description: The user focuses their chakra to the soles of their feet and step onto the water. From the surface of the liquid, they would then need to be able to measure the amount of chakra it would take to support their weight along the surface of the water without sinking. Once this is mastered, the user would be able to easily walk on water.
Suimen: Suifuto Suiei [Swift Swim] Rank: C Requirements: Suimen Description: Using the basic principles of Suimen, the user is able to swim much faster in water than they normally could.
Bakkusu [Backstab] Rank: B Requirements: A blade of some sort. Description: The user completes 5 handseals before then either sneaking up behind, or dashing past the target, striking once at their back. The actual attack does not have to land; the chakra will release once close enough, and the force will send the target flying forwards nearly ten feet. The force of the blow is blunt, so will not cut, but will do appropriate blunted damage.
Hiru Bansho: Boka no Jutsu [Leech All Creation: Attack Prevention Technique] Rank: B Requirements: None. Description: The user performs a few hand seals and then touches a nearby object. Their body seems to be swallowed by the object as they "merge" with it, allowing them to travel through the object and come out of it at a different point. While the user is merged with the object they can't be detected using sound, smell, or normal sight, but they also can't attack, and their resistance to damage drastically drops.
Kebari Senbon [Thousand Hair Needles] Rank: B Requirements: Long hair. Description: The user will harden his hair and launch it towards his opponent as a torrent of needles.
Doku Kiri [Poison Mist] Rank: B Requirements: Gaseous Poison. Description: This ninjutsu technique creates a cloud of poisonous gas that erupts from the user's mouth in a stream. The cloud clears a distance between
Chakra Shikai [Chakra Field of Vision] Rank: A Requirements: None. Description: A jutsu used to send out a wave of chakra from a target, which will allow the user to sense any object in the field and know their location.
Hateshiganairyuu [Eternal Dragon] Rank: A Requirements: 2 elements. Description: After making a long row of seals, the user is able to summon a cloud of chakra which will then consume elements from the surroundings of the user to form a dragon. This dragon is controlled solely by the user and can cause huge amounts of damage and destruction to any given target.
Meisai Gakure no Jutsu [Hiding Camouflage Technique] Rank: A Requirements: None. Description: This jutsu renders the user invisible to the naked eye, and can deplete their smell. However, special bloodline techniques or abilities are able to detect the user performing this jutsu.
Kuchiyose: Rashomon [Summoning: Rashomon] Rank: S Requirements: Kuchiyose no Jutsu [Summoning Technique]. Description: This technique summons a massive gate to form the ultimate defense. It was previously believed to be an impenetrable defense, however the most powerful of attacks are still able to break it.
Shadow Shuriken Rank:S Requiremets:Shuriken Description:The user creates a thousand shadow clones from one shuriken, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. Because the clones form in just an instant, completely evading them is next to impossible. Clan Jutsu- Spoiler:
Name: Kesshō Hari | Crystal Needles Rank: D Type: Ninjutsu Element: Shōton Description: The user creates long, sharp, and pointed bright pink and white crystals that shoot at the target at extremely high speeds with pinpoint accuracy.
Name: Suishō Tō | Jade Crystal Blade Rank: D Type: Ninjutsu Element: Shōton Description: With this technique the user can quickly form a blade made of crystal on their arm, and use it in a manner reminiscent of a Tantō. Blades can be formed on both arms if needed.
Name: Kesshō no Yoroi | Crystal Armour Rank:S Type: Ninjutsu Element: Shōton Description: This technique allows the user to cover thier skin with a thin sheet of crystal, protecting herself from blunt attacks. This armour can also aid Guren to perform stronger physical attacks. The crystal is transparent and can only be noticed by light reflecting off it.
Name: Suishō Kyō | Jade Crystal Mirror Rank: C Type: Ninjutsu Element: Shoton Description: The user creates a large mirror in the shape of a snowflake, which she can then use to perform the Jade Crystal Clone Technique.
Name: Kesshō Chōeki-ha | Crystal Imprisonment Wave Rank: B Type: Ninjutsu Element: Shōton Description: The user sends out a wave of chakra that encases small objects such as bugs or weapons in crystal, halting them whilst airborne and making them fall to the grown and shatter. It takes avrage jonin to get out of.
Name: Ransu Kesshō | Crystal Lance Rank: C Type: Ninjutsu Element: Shōton Description: This jutsu allows the user to create a large and sharp spear-like rod attached to their wrist, which they can use to impale their target. This technique is shown capable of penetrating through rock.
Name: Kesshō toge o Seichō Sa Seru | Growing Crystal Thorn Rank: C Type: Ninjutsu Element: Shōton Description: The user creates growing thorn-like crystals that continuously grow towards the opponent's direction.
Name: Suishō Rō | Jade Crystal Prison Rank:C Type: Ninjutsu Element: Shōton Description: The user summons crystalizes the space around a target completely encase a single target in crystal. If the crystal is shattered, the victim disintegrates along with the crystal particles.It takes averag jounin to get out of
Name: Omiwatari | The God's Crossing Rank: C Type: Ninjutsu Element: Shōton Description: The user places their hand on a surface, creating a long stream of sharp crystals to bind and pierce a target.
Name: Suishō Bunshin no Jutsu | Jade Crystal Clone Technique Rank: B Type: Ninjutsu Element: Shoton Description: After the user performs the Crystal Release: Jade Crystal Mirror jutsu, the user can make multiple clones of him/herself emerge from the mirror. These clones are made of crystal, as after Hinata Hyūga defeated one, it crumbled into many crystals. Clones made by this jutsu are also able to deceive Byakugan users, as shown in the (short) fight Hinata had with one of Guren's clones. Hinata could see the Chakra Pathway System of the clone, unlike in the situation with a normal clone generated by the Clone Technique.
Name: Kesshō Yaei-chi no Kabe | Crystal Encampment Wall Rank: B Type: Ninjutsu Element: Shōton Description: Kesshō Yaei-chi no Kabe is a technique used by the members of the Kessho clan. The user sends out a wave of chakra which then turns into an almost impenetrable crystal wall which also mends itself. The wall extends 15m and can withstand powerful attacks before breaking. B-rank jutsu can break it as well
Name: Kesshō Gokakurō | Crystal Pentagonal Prison Rank: S Type: Ninjutsu Element: Shōton Description: The user releases a wave of chakra which crystallizes every particle within its vicinity, trapping everything within range in the user is a one giant crystal. Once everything is encase in the crystal, it will shatter, disintegrated everything along with the crystal particles. It kills whoever is trraped inside
Name: Shuriken Ranbu | Shuriken Wild Dance Rank: B Type: Ninjutsu Element: Shōton (Crystal Release) Description: The user surrounds themselves in crystal particles, condensing them into hundreds numerous shuriken which then rain onto the opponent(s) and the area around them.
Name: Hashō Kōryū | Tearing Crystal Falling Dragon Rank: A Type: Ninjutsu Element: Shōton Description: The user summons crystals and then turns it into a dragon which can extend ten meters. It can be used as a means to travel or to attack a target. Four dragons can also be made and manipulated at once.
Name: Suishō Meikyū no Jutsu | Jade Crystal Labyrinth Technique Rank: A Type: Ninjutsu Element: Shōton Description: First the user creates a large number of crystal flowers. Then they can grow these flowers into a gigantic labyrinth consisting of red crystals. Enemies trapped inside it will mostly be lost because of the fact that the red crystals reflect their personal image as well as generates mirror images of the routes, paths, and details within the labyrinth, confusing and intimidating them. It is even capable of confusing the Byakugan. Because of the crystal's stable molecular structure, a simple attack focused at one point is rendered useless, and its wide surface will disperse the force of wide range attacks, reducing their effectiveness. To overcome this technique, an attack that has impact force both wide and powerful is required to smash through it.
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